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Intervention

Monday, September 10th, 2012

We’re going to be at Intervention again this year! Last year was a lot of fun and we met a bunch of cool people, if you’re going to be there come say hi!

It’s been just over a year since we ran our Kickstarter, and it looks like completion of In The Dark is still some ways off. We’re considering a few options and hopefully we will be able to to get things moving again.We may have something else to announce soon, depending on how the next few weeks go, so stay tuned.

Still Going

Friday, May 11th, 2012

Haven’t posted any updates in a while. We were hoping to have a video showing off the levels and monsters we’ve been working on done last month but other obligations have been in the way.
Here’s a general idea of where we’re at right now development wise:

Game mechanics and general programming: Basically finished, we have a couple more things to finish up but really the programming is done except for some map specific stuff and minor fixes.

Level editor: Fully functional, just needs some polish.

Animation: Probably about 2/3rds of the animations have been made, but Katy plans to improve several of the first animations that were done for better consistency.

Levels: This is tricky, about 30% of the levels are in alpha or later stages. About 60% are sketched in some way but haven’t been made into something playable yet.

Backgrounds: Until levels have been play tested quite a bit there’s not much point in doing the backgrounds, since a major change would mean completely repainting the level. Maybe 15% finished.

Magfest!

Wednesday, January 4th, 2012

We’re heading to Magfest! We’re just going for fun so we’re not going to have a demo set up that you can play or anything but if you see somebody wearing our tshirt, that would be me. Next year we’ll probably bring stuff to show off and / or sell.

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