Back to Work
Friday, June 3rd, 2011Various things (mostly hardware issues) made this take about a month longer than it should have, but we can now dedicate more of our time and energy into getting In The Dark finished. A lot of things have been rewritten from the ground up. We’re working on several new animations and monsters, the map editor is now more intuitive, and the game is more stable in general. Perhaps most importantly, I will be posting updates more often.