Still Going
Haven’t posted any updates in a while. We were hoping to have a video showing off the levels and monsters we’ve been working on done last month but other obligations have been in the way.
Here’s a general idea of where we’re at right now development wise:
Game mechanics and general programming: Basically finished, we have a couple more things to finish up but really the programming is done except for some map specific stuff and minor fixes.
Level editor: Fully functional, just needs some polish.
Animation: Probably about 2/3rds of the animations have been made, but Katy plans to improve several of the first animations that were done for better consistency.
Levels: This is tricky, about 30% of the levels are in alpha or later stages. About 60% are sketched in some way but haven’t been made into something playable yet.
Backgrounds: Until levels have been play tested quite a bit there’s not much point in doing the backgrounds, since a major change would mean completely repainting the level. Maybe 15% finished.
Tags: inthedark, statusupdate
May 11th, 2012 at 1:00 PM
Looking forward to the next alpha/beta!
I wore my ItD shirt to a blacklight party a couple weeks ago and it was a big hit, especially with the girls. Seriously, I’m not kidding. They all liked “the cute monster thingy on his shirt”.
Money well spent.
May 14th, 2012 at 1:41 AM
How can 30% of the levels be in alpha or later while 90% aren’t anything playable? That’s 120%!
May 14th, 2012 at 11:07 AM
Whoops, it was supposed to say 60% I’m horrible at proof reading.