Packages Sent

All the shirts and posters have now been sent with the exception of a couple of people who we’ve already spoken with. Unfortunately we have regular jobs which makes it difficult for us to actually get to the post office to mail something, but that’s finally done.

The monster code for In The Dark has been completely overhauled to be more efficient and flexible. Mainly there are now monster “parts” so that we can separate the animations of the more complex monsters into pieces. For example, previously if we wanted to make a monster capable of running at biting at the same time it would’ve been very difficult to make look decent because the monster was all one piece. Now we can just animate the mouth and the legs separately and it looks great.

We’ve also just about finished with the last puzzle elements for the game, so most of what’s left is just monsters and levels.

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