Whats new?

Its been about a month since the last update. We’ve been a little busy and I’ve forgotten to post anything. What have we been up to?

A lot of work has been going into getting the map editor to the point that anyone can use it. It does a much better job at properly saving and loading things, and pretty much everything can be created in it in a more WYSIWYG style.

Also a lot of random technical things, such as physics bugs and memory leaks have been patched.

We’re starting to concentrate more on designing puzzles and boss monsters, it looks like we’ll probably end up with 3 to 5 bosses total, still lots to be done. We’ve got some stuff coming up later this week, so expect another post soon.

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